Archive for the ‘lotro’ Tag

Comparison Time: TOR’s F2P Model vs Other Games   2 comments

On November 15th, 2012, Star Wars: the Old Republic goes Free-to-Play (aka F2P, not FTP, which is Food Transfer Protocol, where you order a pizza through the internet).  Most of the commentary I’ve seen on the transition is mostly a bit of QQ about people ‘losing’ things, the new ‘massive’ amount of restrictions, the prices of the Cartel Coins, and the Preferred Status Player (PSP) accounts, and how it all works.  However, if all you look at is only what TOR is doing, you lose sight of the fact that other games are also F2P and have their own way of doing things.

I’d like to provide an illustration and comparison to allow TOR players to realize they may actually have a better deal than they think.  Other games have gone F2P in the past or have always been F2P.  I’ll focus on three other games with a substantial playerbase that made a transition, since the sheer amount of angst about F2P doesn’t tend to happen if a game was F2P to begin with.  These games I’ll compare TOR’s F2P model against are the two EverQuest franchises and Lord of the Rings Online.  EQ2 went F2P in November 2011, EQ1 just switched in March of this year, and LotRO switched in the fall of 2010.  Not too surprisingly, they’re all doing well, and LotRO’s Sapience (aka my friend Rick Heaton) once advised me that LotRO was doing better now that it was F2P than it had been doing as a subscription model.  To be fair, none of the trio of other games had a bit of a hole to dig out of in terms of PR and hemorrhaging subscribers, but their transitions seemed to go smoothly.

Now, let’s do some honest comparison about what is going on here.  All three of these games have cash or currency stores where you can buy stuff for your toons or your whole account. The two EQs have Station Cash, whereas LotRO has Turbine Points.  You can buy more mock-currency with real money, and depending on your subscription level, you can get a monthly allotment. Same basic model that TOR is going to cheerfully use (sometimes, there really is no sense in reinventing the wheel).

EQ1’s F2P comparison chart can be found at

EQ2’s F2P comparison chart can be found at

LotRO’s F2P comparison chart can be found at (click on the tabs to check out the options)

TOR’s F2P comparison chart can be found at

Let’s break this down, shall we?

  • All four games allow players to play up to level cap for free, but there are footnotes.  EQ1 requires the purchase of at least 1 expansion to get their last 5 levels.  EQ2 and LotRO claim level cap access, but you have to buy expansions to get all of the content and higher-level areas where you can grind to the cap.  To be fair, I fully expect TOR to follow this same method whenever they have their first full-on expansion.
  • All four games have a median level account status.  EQ1 & 2 calls theirs a ‘Silver’ subscription and they cost 5 bucks (USD) a month, LotRO’s call theirs a ‘Premium Player’, TOR has ‘Preferred Status Players’.  Both LotRO and TOR’s middle tier account are free and acquire this status if a full-on freeper makes one purchase in the in-game store.  Additionally, TOR will grandfather all lapsed and future-lapsed subscriptions to PSP status without a purchase.
  • LotRO is the only one that doesn’t restrict races (but then it only has 4 to start with anyway).  EQ1 and 2 allow 4 races, TOR allows 3.  The latter three games allow for the purchasing of races in their store.  And yes, generally it’s the cooler races that are locked away.
  • EQ, EQ2, and LotRO all restrict classes to non-subscribers. EQ1 only gives you a choice of 4 classes, EQ2 lets you play 8 classes.  LotRO lets you play 7 of their 9 total as F2P (and in fact you have to buy the last 2 even as a VIP/monthly subscriber via buying an expansion).  Naturally, they restrict all the really cool ones.  TOR lets you play all 8 classes.  To be fair, there really wasn’t a way to restrict them, since it’s really 4 mirrored classes (more or less).
  • All of the games restrict bag/vault/bank/cargo slots with varying numbers based on their games’ methodology.  EQ1 and 2 don’t allow for shared bank access unless you’re a subscriber.
  • All of the games limit in-game currency.  LotRO has a cap removal purchase available, the two EQs do not.  TOR will have an unlock available.
  • All of the games offer a monthly allotment of mock/store currency for full-on subscribers. EQs 1 & 2 require an auto-pay for theirs.  There was no backdated reward for former subscribers.  LotRO offered an up-front reward for subscribers when they converted but does not require an auto-pay to keep getting their monthly allotment.  TOR’s going to reward past subscribers as long as they’re actively subscribed at the time F2P goes live, and all subscribers after F2P will get a monthly allotment of cartel coins.  Bioware has also recently stated that subscribers who are on multi-month subscriptions (3, 6, 9 months) will get a larger allotment every month than 1-month subs.
  • There are equivalent limits on the use of mail and guild functions on all but LotRO, where they make no mention of guild restrictions.
  • Rest XP is only mentioned in LotRO’s commentary, and it’s only available to subscribers.  I recall from TOR’s PTS that rest XP was not available when the accounts were set to F2P, and Bioware’s already stated that F2P will not gain XP as quickly as subscribers.  Don’t recall the specifics of PSP XP.
  • All of the games limit character slots.  EQ1’s three tiers are 2/4/8 per server respectively.  EQ2 is 2/4/7 per account. LotRO is 1/3/5 for their three tiers per server. TOR will go with 2/2/12, although there is confirmation from Joveth Gonzalez that subscribers will eventually get more than 12 toons per server.  All of the games allow for the purchase of slots for non-subs.
  • All of the games lock out alts for former subscribers if they’re over the limit for their new account type.  EQ1 and 2 didn’t let you pick which alt(s) you got to keep and use (at least, EQ2 didn’t let me pick and choose, it just locked out >5 and I couldn’t access the neater ones at the bottom of the list until I deleted the less-liked ones on top).  Not sure how LotRO did it.  TOR will not initially restrict former subs from their toons even if they’re over the charslot limit, but Joveth did confirm recently that in a future patch, this will change and players will have to choose which toons to play or to resub to keep playing them all.
  • Customer service is limited on all of the games, although LotRO does offer tech support to all three tiers, just not in-game support.  EQ1 and 2 only offer support beyond transactional stuff to subscribers.
  • Forum access is limited for LotRO non-subs.
  • Both EQs and LotRO limit trait/alternate ability use.  Both EQs limit what kind of spell ranks you can use and also how many quests you can have going at the same time.
  • TOR doesn’t (yet) have proper housing, but both EQs limit it, while LotRO just lets everyone have it for in-game coin regardless of account type.
  • All four games limit use of the auction house and the use of higher-tier equipment.  LotRO has unlocks available for listing items for sale (freepers can’t even list anything without an unlock).  TOR will have unlocks reasonably-priced that will allow raiders to stay competitive. Interestingly enough, all PSPs will be able to retain any purples they’ve currently got equipped, but they just won’t be able to equip new ones until they purchase the unlock or resub.
  • For you crafters out there, LotRO doesn’t restrict crafting other than by which expansion(s) you have.  However, to join the crafting guilds (and thus get access to additional cool recipes) requires a store purchase or subscription. The two EQs don’t mention crafting, but TOR severely limits crafting (crew skills) in that you have fewer slots for skills if you’re PSP or F2P.
  • The two EQs don’t mention priority in queue (I’ve never been in queue for either of them), but LotRO and TOR both cite that subscribers will get priority, and median tiers will get secondary priority, with full F2Ps getting lowest priority.
  • LotRO has instanced repeatable content called skirmishes, similar to TOR’s warzones, ops, and flashpoints. Freepers and Premium players have limits, but can purchase more opportunities.  TOR’s going to have passes that can be bought to let Freepers have a higher allotment of this content per week or month.
  • LotRO also has ‘Monster Play’, where you play one of Sauron’s forces (affectionately referred to as ‘Creeps’) and PVP against regular players. This is also limited for non-subscribers, but unlocks are available to purchase.
  • All four games have an in-game store you can buy stuff in.  Right now, there’s a huuuuuge amount of grief going on in the LotRO forums/community about the prices of warsteeds, their gear, and dye packs for them.  Those of us playing on TOR’s PTS checking out the Cartel Packs you can buy and get random stuff in have been generally positive in response to what kind of stuff you get out of them. My sister spazzed out and demanded to know how she could have a Pink-Purple lightsaber when I showed her a screenie of the Pink-Purple Indestructible Crystal in action.  LotRO sure doesn’t offer a portable generic class trainer in their store, nor a throne that doubles as a mount (I’m totally going to run over Jawas on Tatooine with it when I get one). Most of their stuff is geared toward augmenting accounts and cosmetic gear, and even their subscribers have to buy stuff like added space in the bank or shared storage. Where TOR will totally clean up is in the pricing of items to buy and how cheap buying coins will be.  They’ve given us a few price points already, and they’re pretty generous compared to LotRO’s price points, and we’ll get more information in the future, I’m sure.

So, at the end of the day, if you really think about it and the various limits that will be imposed on TOR players when F2P launches on the 15th, the overall model is equivalent to three other games out there who have successfully transitioned from subscription-only to a choice of play models.  Each game offers unlocks based on which non-sub tier one is on, and all the major stuff is covered.  As you can see, the overall methodology isn’t freakishly restrictive compared to other games, and in fact, TOR’s F2P accounts will still be competitive against other games in terms of what a player gets to keep.

When TOR converts, it will have the advantage of more options for its F2P players than the other games. One big point here is that LotRO never grandfathered old subscriber accounts into their median tier that I’m aware of.  TOR’s PSP program is very generous as well.  The fact that they’re automatically grandfathering all former subs into this rather than asking for a purchase first, sure, it’s obviously a means to retain folks or entice former players into coming back, but the fact that they offered it up front rather than adding it after going live is pretty cool of Bioware.  The pricing of items and buying more cartel coins is actually very reasonable and improves on the model the other games provide, so I suspect Bioware and EA will be doing brisk business.  Just as I occasionally buy Turbine Points to buy a new mount for LotRO on my main, I fully expect to buy cartel coins even though I intend to stay a subscriber.  I’m really excited at the kinds of stuff they’re putting in the cartel store and with promises that they’re gonna rotate the stock as it were and add new items to the store periodically, I’m looking forward to seeing it for realsies.

The devs have said recently in posts, tweets, and whatever that they’re going to keep an eye on things and see how this all pans out.  If things aren’t working right, they’re going to tweak it to try and fix it.  They know they have a PR problem, and it’s clear that some of the options feel more like EA trying to nickel and dime people (i.e. paying to unlock hiding the head slot, really?), but when it all boils down, we have a solid game that is trying to survive in a saturated market.  Some of their choices aren’t popular or might feel like F2P players are getting the shaft, but if you really look at how other games do the same thing… no, we’re not.  Bioware’s actually making an honest effort to be competitive.

I wish them well.

P.S. I’m totally buying the Chiss race as soon as I can log in on the 15th.


Posted November 9, 2012 by druidsfire in Uncategorized

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I’ve Got Something in Both Eyes.   2 comments

I’ve been following and cheering on the efforts of my friends who work for Turbine as they took part in Extra Life’s charity gaming marathon, and I blogged about it the other day. Well, the fundraising drive and the marathon are over, and I’m still beside myself with how the gaming community stepped up, how the fundraisers themselves were willing to go to some pretty wild and wacky fun extremes to get those donations to roll in.  I did what I could to contribute, wish I could have done more.

My friend Rick Heaton, aka Sapience from Lord of the Rings Online, has engineered the most amazing thing.  I am humbled and dumbfounded by the generosity of gamers, and it /still/ brings tears to my eyes to see that my dear friend, whom I tease mercilessly on Twitter, has accomplished such a feat.

His initial goal was $500, as I’ve said before.  His final tally was $18,035, and he was the #1 fundraiser IN THE ENTIRE COUNTRY, with Team Turbine being the #3 fundraising team in the country. Only Reddit and KBMOD.COM raised more.

Again.  He raised over EIGHTEEN THOUSAND DOLLARS all by himself.

And the first thing he’d likely tell you is that it was in no way about him, it was all about the kids this fundraising drive will help. In fact, the greenie Reaver he rolled to let Free Peoples players kick his butt in PVMP on Brandywine was called ‘Fordakidz’.

This is a guy who painted a target on himself in-game and on the net, willing to do whatever it took to increase the donations, because every additional dollar given to this cause was going to help someone who truly needed it. He could have stopped at $500 and gone ‘hurray, we did it!’ and rode out the rest of the time until the gaming marathon. He didn’t have to give out every possible prize except Turbine’s kitchen sink. He didn’t have to offer to shave his 17-year-old beard.  There’s so much he did that other people would not have done, for whatever valid reason they would have had.  I mean, if I were raising funds, I couldn’t imagine doing something extreme such as shave my head, or dressing up in a goofy costume (well, okay, I do that at cons anyway), or something similar that makes me potentially a laughingstock or cause personal embarrassment.  I don’t have that kind of bravery or chutzpah, but Rick Heaton does, and he selflessly put his personal dignity on the line for the sake of children that needed someone to help them… and boy howdy did they get a champion indeed.

I am honored to know this guy, and I think I’m going to close this with a simple statement, before I embarrass him any further.

You did good, Rick.

Now get some sleep. 🙂

Posted October 21, 2012 by druidsfire in Uncategorized

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WOW, THAT JUST HAPPENED!   Leave a comment

Sometimes, someone does something that is just so completely amazing and wonderful and incredible, and it brings tears to my eyes whenever I think about it.

Y’see, Rick Heaton (aka Sapience, the CM of LotRO), has been leading the charge for Team Turbine’s efforts on behalf of Extra Life, the gaming charity that does a 24 hour marathon and raises money for the Children’s Miracle Network.  Turbine’s employees have done wonders for raising money for the charity, and I have much love for my dear Seraphina Brennan as well, and her efforts in beating her initial goal of $500.  However, Rick deserves some major praise here, because his original goal was also $500.

He’s currently sitting at $15,621.

At this point, he’s offered everything but the Turbine kitchen sink for rewards for the donors. We’re getting in-game and on-forum titles; free mounts; some randomly-selected donors are getting Turbine Points, t-shirts, or one lucky person is getting a lifetime/VIP subscription.  He got Thinkgeek to send him some dwarf beard hats so he and a dev can do a community update wearing them. He’s making a Legolas costume to wear in a future community update video.

The man is going to SHAVE HIS BEARD.  That thing’s almost old enough to vote!  Hell, his wife hasn’t ever seen him clean-shaven!  And he’s gonna shave it off, and if he hits the final mark (which will probably take, oh, an hour from now if that), he’ll even have the shaving videoed for Youtube!

I might troll the /fuck/ out of him cos he’s a friend (he can thank my hobbit-like sister for introducing us), but while one lucky donor gets lunch on him at PAX East next year, I think I’m gonna continue what is now officially a PAX East tradition.  The chicken and waffles some other time that weekend are on me, buddy.

There’s a reason why LotRO’s community keeps winning ‘best of’ awards, and it doesn’t trickle down from the top.  It’s a bloody deluge.  I could only aspire to such humble greatness.

Lobster approves.

Posted October 20, 2012 by druidsfire in Uncategorized

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